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use std::{io, mem, fmt};
use Rng;
pub struct SgxRng(imp::SgxRng);
impl SgxRng {
pub fn new() -> io::Result<SgxRng> {
imp::SgxRng::new().map(SgxRng)
}
}
impl Rng for SgxRng {
fn next_u32(&mut self) -> u32 { self.0.next_u32() }
fn next_u64(&mut self) -> u64 { self.0.next_u64() }
fn fill_bytes(&mut self, v: &mut [u8]) { self.0.fill_bytes(v) }
}
impl fmt::Debug for SgxRng {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "SgxRng {{}}")
}
}
fn next_u32(fill_buf: &mut FnMut(&mut [u8])) -> u32 {
let mut buf: [u8; 4] = [0; 4];
fill_buf(&mut buf);
unsafe { mem::transmute::<[u8; 4], u32>(buf) }
}
fn next_u64(fill_buf: &mut FnMut(&mut [u8])) -> u64 {
let mut buf: [u8; 8] = [0; 8];
fill_buf(&mut buf);
unsafe { mem::transmute::<[u8; 8], u64>(buf) }
}
mod imp {
use sgx_types::*;
use sgx_trts::trts::rsgx_read_rand;
use std::io;
use super::{next_u32, next_u64};
use Rng;
fn getrandom(buf: &mut [u8]) -> SgxError {
rsgx_read_rand(buf)
}
fn getrandom_fill_bytes(v: &mut [u8]) {
getrandom(v).expect("unexpected getrandom error");
}
#[allow(dead_code)]
fn is_getrandom_available() -> bool { true }
pub struct SgxRng;
impl SgxRng {
pub fn new() -> io::Result<SgxRng> {
Ok(SgxRng)
}
}
impl Rng for SgxRng {
fn next_u32(&mut self) -> u32 {
next_u32(&mut getrandom_fill_bytes)
}
fn next_u64(&mut self) -> u64 {
next_u64(&mut getrandom_fill_bytes)
}
fn fill_bytes(&mut self, v: &mut [u8]) {
getrandom_fill_bytes(v)
}
}
}